Is there anything I can do about this extremely vague block of data that’s taking up 30% of my phone’s storage? Mind you, this isn’t the operating system itself, as that’s listed as its own category.

  • CompactFlax@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    9
    ·
    5 days ago

    Higher resolution displays need higher res assets.

    But also, instead of building more efficient stuff, the pattern is to just take up resources because Moore’s law.

          • Aatube@kbin.melroy.org
            link
            fedilink
            arrow-up
            2
            arrow-down
            2
            ·
            5 days ago

            that’s an entirely different thing. both raster and vector images are cached in RAM in probably the same format. that doesn’t make vector images faster

              • Aatube@kbin.melroy.org
                link
                fedilink
                arrow-up
                1
                arrow-down
                1
                ·
                4 days ago

                loading images from disk? i don’t think they’d be keeping every single asset cached in their 6GB RAM all the time. unless you know of superior space-saving measures they have?

                apple limits its set of screen resolutions to support as they are the sole provider of hardware supported by iOS. raster assets for each resolution would make perfect sense since they only have to support three or four different screen sizes.