minus-squaremrkite@programming.devtoGame Development@programming.dev•Surface-Stable Fractal Ditheringlinkfedilinkarrow-up0·9 days agoI really prefer the look of error propagating dithering. It’s too bad it inherently doesn’t work animated. This certainly solves the problem in a clever way, and props for making it open source. linkfedilink
I really prefer the look of error propagating dithering. It’s too bad it inherently doesn’t work animated. This certainly solves the problem in a clever way, and props for making it open source.