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Cake day: December 23rd, 2024

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  • I will be the first to lean into the fact that over the next 5 years, workflow in every company will change dramatically. It’s going to be like the shift from no one having email, to everyone doing business by email.

    But you know what’s a bad idea? Rawdogging that change in real time, on spec, with your human workflow staff out in the street, and your staff are politically-appointed children, all while things like critical infrastructure, healthcare, nukes, air traffic, and the military are your “in production” assets that might go down. All to try and be the guy that shoves his AI in the gap.

    All governments moved to email slowly because, among other reasons, email is inherently insecure. Email use by governments, records laws, and encryption standards progressed together. None of those types of knock-ons are considered here.








  • I’ve worked and lived in a lot of developing countries. I can’t shout into the void any more then I already do, that I’ve seen this a dozen times.

    Colleagues of mine that lived under corrupt kleptocracies with things like massive state surveillance of average people for simply being in the wrong political party tell me how great it is that the US has finally caught up with them.

    The commonality is that we have already, in 6 weeks, hit a point of it taking a generation to undo what’s been done.

    The people who aren’t freaked out are either normal people that don’t have a sense of what’s coming and can’t comprehend life outside the status quo, and those that think they’ll directly benefit from it all.







  • Some of this is also about less complicated ways to use patents that can also be applied to things like prosthetic limbs.

    Also, it provides a control case with how well-studied human anatomy is. In terms of basic mechanical motion, there’s a clear baseline goal.

    I remember seeing early versions of the synthetic muscle fibers years ago, but as far as ways to practically apply them and test, and refine them as control technology improves with machine learning. 10-15 years ago, this wasn’t really possible.




  • This is what I’ve been saying for months in the reddit privacy sub and to people IRL. Some people seem perfectly happy to just block ads so they don’t see the tracking. Literal ignorance is bliss. Most simply don’t have time or wherewithal to do the minimal work it takes to enjoy relative “privacy” online.

    FWIW, any VPN where you can switch locations should do the job since the exit node IPs ought to get re-used. My practice is to give BigG a vanilla treat because my spouse hasn’t DeGoogled, and leave anything attached to our real names with location A. Then a whole second non-IRL-name set of accounts usually with location B with NoScript and Chameleon. Then anything else locations C, D, E, etc.

    Ugh… This all sucks.



  • I don’t disagree with the sentiment overall, and of course branding tie-ins were all about the names and not about the game. There’s no reason to build a game from the ground up in terms of gameplay when you’re leveraging IP. MegaMan is the perfect example of this. Six(!) NES games, even one IIRC after MegaMan X for the SNES was released, that were all little more than slight upgrades to the same gameplay of the original. The game was the brand, so you do just enough to give it some variation, and you’re good.

    The counterfactual for this is arcade games ported to NES, which were often much more tied to their IP. TMNT 2 is a port of an arcade game released a few weeks after the TMNT 1 NES game, and look at which of those have the same look and feel of the show. The Simpsons games - same thing. Arcade titles needed to be instantly recognizable as a way to throw money at IP. NES titles did not because once you bought the game, you’ve committed to the IP tie in. Disney did a better job with matching NES gameay and IP, but thats because of their own standards.

    Personally, I wouldn’t call too much of that innovation or creativity, as it’s cosmetic. Some, absolutely, bit not much. Very few companies went in for unlicensed cart manufacturing because of the capital needed. Wisdom Tree, the first company to work out how to get unlicenced carts to work, only made 13 games intended for a niche religious market, and their only SNES title was a reskin of Wolfenstein 3D. Sports games like RBI Baseball saw some of the best success because the requirements of NES licensing meant an approved UI bottleneck, which is where going from sports to NES had such a wide array of options possible.