

OUTER WILDS! If you’ve played it, you know why. (If you haven’t, do not ask. Play it.)


OUTER WILDS! If you’ve played it, you know why. (If you haven’t, do not ask. Play it.)


Ah, that Techlicious link is a great find, thanks. It does lay out clearly what the theoretical concern is. That’s still a far cry from the “Google will start fingerprintint you” scenario that seems to have people up in arms.
Thanks for digging out this link, I really appreciate it.


Thanks – that’s an announcement about policy updates. I already read it and it says nothing about fingerprinting. The only change to underlying technologies it mentions is the use of e.g. trusted execution environments (the doc for which, per a further link, is in fact on github). Those seem to claim that they let announcers run ad campaigns through Google ads while keeping their campaign data provably locked away from Google. So, basically, all these links are about purported “privacy-enhancing” techs, and you’d be forgiven for taking that with an enormous grain of salt, but either way, nothing in there about fingerprinting.
The Guardian article basically paraphrases the Tuta one – or it’s the other way around, maybe – but does also not provide actual sources.
I just want a source on what fingerprinting Tuta is claiming Google will start using. I feel like the details of the purported fingerprinting techniques should be front and center to this discussion and I’m frustrated that the article entirely fails to provide that info.


I’m aware of fingerprinting techniques, thank you. The article is claiming that Google will start using some of those and I’m looking for the source for that claim, hopefully with specifics about which techniques are involved. Confusingly, the article does not appear to provide such a source.


You’d THINK the article would link to a source about the fingerprinting in question instead of 90% filler slop and ads for their own service… Anyone got a link?
Hey, it’s okay, friend, not every game has to be for everyone and that’s fine.
What worked for me, I guess, was to not approach it in terms of a game where I’m trying to make progress, so much as a vast place with a lot of mysteries that all actually make sense once you work it out; and that happens naturally if you let your curiosity drive you. You will, in fact, be making progress; you just won’t realize it until the pieces fall into plane and, all at once, you know.